Unity 2023 Sprite Renderer Can't Change Color?
Unity 2023 Sprite Renderer Can't Change Color?
I have a sprite that's supposed to fade in by changing the sprite renderer's color value over time (not the shader's color value) from completely transparent to completely opaque. This is the default sprite renderer behavior. If you have a gameobject with a spriterenderer and try to change the color property at runtime in a script, it will change the color of the spriterenderer in the inspector but will not change the color of the sprite itself in the scene, game view or running build.

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Unity 2023 Sprite Renderer Can't Change Color? The Selected Vertex Color Becomes The Rendering Color, And Is Accessible In A Pixel Shader.
The sprite renderer component renders the sprite and controls how it visually appears in a scene for both 2d and 3d projects. I have a sprite that's supposed to fade in by changing the sprite renderer's color value over time (not the shader's color value) from completely transparent to completely opaque. This worked fine when i was using a standard sprite shader before switching over to the urp.
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